Gameplay

Game Progression

Move & Objective.png

In first two level, player need to learn the basic movement and adventurer mechanic in the game. Its also teach them to know the basic objective in the game.

Ghost Mode.png

In Level 3 and 4, player will be introduced to new mechanic, ghost mode. Level 3 will teach them what the ghost ability can do and level 4 will make them familiar with the ghost mode.

Game Progression Example.png

Level 5 will teach them another new mechanic, button and gate mechanic. It also teach them that environment can change adventurer behavior.

Objectives

Objective.png

The objective for every level is to collect all carrot(s) in that level. To do that player, player need to find their way to get the carrot without getting detected by adventurer. Player also can see their objective at the left corner of their screen. After that, player need to go to the yellow marker to finish the level. If the player finish the level fast enough, they will get more stars.

Mechanics

Movement

Player

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Player can move only one step at a time.

Button Touch d-pad
Speed 2
Cooldown 0.35 second

Adventurer

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Adventurer will move from point A to point B